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- Assetto Corsa EVO — Update 0.9 Disponibile: Nuove Vetture, Classifiche Online e Aggiornamento del Modello Fisico – Assetto Corsa EVO — Update 0.9 Disponibile: Nuove Vetture, Classifiche Online e Aggiornamento del Modello Fisico L'Update 0.9 di Assetto Corsa EVO è o...
- Automobilista 2 V1.6.9.91 è Ora Disponibile — Ulteriori Correzioni e Miglioramenti – Automobilista 2 V1.6.9.91 è Ora Disponibile — Ulteriori Correzioni e Miglioramenti Reiza Studios ha rilasciato il piccolo aggiornamento V1.6.9.91 per Auto...
- Project Motor Racing — PMR Test Centre: Un Circuito di Prova Gratuito per Tutta la Community – Project Motor Racing — PMR Test Centre: Un Circuito di Prova Gratuito per Tutta la Community Il team di Project Motor Racing ha rilasciato gratuitamente tramite ...
Project Motor Racing - Note di Aggiornamento
Project Motor Racing
News & Aggiornamenti
Ultimo aggiornamento: 19/09/2026 12:3050
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20 hours ago
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V8 Power Pack — Track Intro
Michelin Raceway Road Atlanta has always been slightly improbable, right from the off when, in 1969, three fellas named Earl Walker, David Sloyer, and Arthur Montgomery set out to build a world-class road-racing circuit on farmland in Hall County, Georgia. Dead-bang centre in the heart of stock-car country.In terms of crazy ideas, this one was right up there with the best of ’em. The general view at the time was that it would take nothing short of a miracle to make this idea stick.And that’s precisely what happened in 1970. But let’s back...
Factory Driver Challenges
New for this week, the perfect fusion of British craftsmanship and pioneering race engineering, take the iconic Sebring International Raceway by storm with the Aston Martin Vantage GT3.Check the full schedule and the current leaderboards in the EVENTHUB
V8 Power Pack — Class Intro
Australian touring-car racing has never really needed much encouragement to start an argument. Ford versus Chevrolet. Blue versus red. Families divided. Sunday barbie ruined. Hot tears and cold beers.The AUS V8 EVO cars in the V8 Power Pack now bring that argument straight into the modern era.Introduced in 2023, this new generation of Aussie V8s was designed to move away from ever-increasing aero dependence and put more emphasis back onto mechanical grip, braking, throttle control and—yup, you guessed it—the driver.The cars became lighter, ...
V8 Power Pack
Turn up the volume, and make it loud!This pack delivers nine legendary V8 race cars across three classes, spanning modern Australian touring-car muscle, current American machinery, and the raw roots of historic US road racing, all racing together at Michelin Raceway Road Atlanta.Across all three classes, the appeal is simple: big V8 power, rear-wheel drive, and no traction control, ABS, or electronic aids. The pack takes players from the heroic days of American muscle-car road racing through purpose-built modern USV8 machinery and into contempo...
V8 Power Pack — Class Intro
Historic USV8 was Detroit warfare conducted with acid baths, homologation specials, and a fairly relaxed interpretation of the phrase “production based”. All governed by a rulebook that sometimes seemed more an invitation to creative interpretation than an exercise in enforcement.In 2011, a new cost-controlled V8 class arrived in American road racing, built around a very different philosophy. The lesson from the old days was simple: control the variables, control the costs, and leave fewer places to hide an unfair advantage.The formula cent...
Project Motor Racing — Version 2.2.1.0
Version 2.2.1.0 for Project Motor Racing serves as preparation for the upcoming V8 Power Pack releasing on all platforms on the 15th of September.What's newVersion 2.2.1.0 delivers the necessary content ahead of the release for the V8 Power Pack.The V8 Power Pack delivers nine legendary V8 race cars across three classes, spanning modern Australian touring-car muscle, current American machinery, and the raw roots of historic US road racing, all racing together at Michelin Raceway Road Atlanta.Across all three classes, the appeal is simple: big V...
Factory Driver Challenges
New for this week, a rolling cathedral to speed: long, low, and impossibly dramatic. Take the Maserati MC12 GT1 around Circuit Zolder.Check the full schedule and the current leaderboards in the EVENTHUB
V8 Power Pack — Class Intro
Welcome to the Historic USV8 cars featured in the V8 Power Pack. Detroit’s Golden Age of Creative Engineering.By the end of the 1960s, America’s premier production-based road-racing series had become a delightfully inventive exercise in taking something that resembled the car in your neighbour’s driveway and asking how much of it could be reworked before scrutineers started reaching for rulebooks and slide rules. The answer, of course, was—a lot.Get to know these legendary cars in this blog.1969 Chevrolet Camaro Z/28Roger Penske and Mar...
Factory Driver Challenges
New for this week is the futuristic looking Peugeot 9X8. Take on São Paulo Autódromo with a car that brought brave engineering back to the world stage.Check the full schedule and the current leaderboards in the EVENTHUB
Factory Driver Challenges
New for this week an ultra-light British chassis paired with American-sized muscle. The Lotus Elise GT1 takes on the deceptively technical Derby.Check the full schedule and the current leaderboards in the EVENTHUB
V8 Power Pack — Reveal
The V8 Power Pack comes to Project Motor Racing this September.The V8 Power Pack delivers nine legendary V8 race cars spanning modern Australian touring-car muscle, current American Motorsport machinery, and the raw roots of historic US road racing, plus the scanned Michelin Raceway Road Atlanta.Watch the reveal trailer here.Turning Up the Volume: The V8 Power PackThere are subtle ways to go racing. The V8 Power Pack is not one of them.Historic US V8. Modern US V8. Australian Gen3 heroics.Different decades. Different philosophies. Same basic re...
ModHub Showcase
Apex Nova, The Racing Venue is Available Now on the ModHub.Inspired by the response to Highrock, Tomas Trlica is back with his new track, “Apex Nova, The Racing Venue”, a fictional circuit built to be longer, faster, and considerably less interested in forgiving your mistakes.Taking inspiration from the Nürburgring Nordschleife, Apex is narrow, unforgiving, and almost entirely lacking in runoff. Designed primarily with faster machinery such as JP1, LMDh and Group C in mind.Apex Nova features four layouts:Short – 5 KM (3.1 MI)Medium – 7...
Factory Driver Challenges
New for this week is Stuttgart’s LMDh endurance prototype, the Porsche 963, at Circuit de Spa-Francorchamps. Check the full schedule and the current leaderboards in the EVENTHUB
LMDh: The First Pass of a Full Overhaul
This important update brings the LMDh class to the new standards set in Update 2.1 with the GT3 and GT4 classes, and marks Phase One with this initial focus tackling the most urgent issues, as well as improving the driving experience and laying the foundations for deeper development in future updates.Before getting into the details, there is one important note to do with setups: While your old setups will still work with this update, you will likely experience changes in handling and performance with your old setups. Therefore, we strongly reco...
Project Motor Racing — Version 2.2
Version 2.2 for Project Motor Racing is now live, bringing a major first-stage rework of the LMDh class alongside a wide range of stability improvements, bug fixes, and further development of VR and Triple Screen support.The primary focus of Version 2.2 is stability and refinement, with fixes and improvements across multiple areas of the sim.VR and Triple Screen support also take an important step forward. Previously, both features required specific command-line instructions to enable while they remained in an experimental Alpha state. With Ver...
Factory Driver Challenges
Starting today, the Factory Driver mode shifts into a weekly format, featuring four new challenges every week to test your pace, consistency, and skill. New for this week is the Chevrolet Corvette Z06 GT3.R at Daytona International Speedway. America’s mid-engine needle with a flat-plane snarl. Razor-sharp performance, razor-sharp looks.Check the full schedule and the current leaderboards in the EVENTHUB
ModHub — Setups
Looking for something beyond the default setups? Curated by veteran sim racers Jesper Pedersen and Michi Hoyer, these setups for GT3, GT4, 992 Trophy and Aus V8 provide a practical baseline to help you get up to speed and extract even more out of your car. ModHub website:Jesper Pedersen AUS V8 setupsMichi Hoyer GT3, GT4 & 992 Trophy setupsAlso available via the in-game “Downloadable Content” menu.
Project Motor Racing — Update 2.1.0.1
Following the release of Update 2.1 we have deployed a further update to address community raised issues, and further stability improvements for Ranked Racing.GAMEPLAYFixed various issues that would cause crashes for some playersFixed an issue where the relative time widget would not display time gaps correctly during an online raceONLINEFixed an issue in Ranked Racing which caused players to hang when navigating menusCustom Lobby host can now limit the maximum number of players that can joinWe hope you continue to enjoy Project Motor Racing.
Aussie Rivals Pack
Back in March of this year, we released the Ford Falcon FG for free for all players. But something was missing.So now, along with Update 2.1 the Holden Commodore VF joins Project Motor Racing as part of the free Aussie Rivals Pack bringing one of touring car racing’s great rivalries to the grid: Ford versus Holden.Now reunited under the "Aussie Rivals Pack" free DLC, the Holden Commodore VF enters the fight in Project Motor Racing to face off against its blue oval rival.This is a proper red-blooded touring car: a 5L Chevy V8 up front, drive t...
Project Motor Racing — Update 2.1
Update 2.1 is now live, bringing a major handling overhaul for the GT3 and GT4 classes.Also included in this update is the free Aussie Rivals Pack, Join-in-Progress, Ranked Racing notifications system, early Alpha triple-screen support, further VR improvements, updates to AI opponents, visual refinements, and more. What's in this UpdateUpdate 2.1 is one of the biggest updates for Project Motor Racing since launch, focused on handling, online flow, addressing player feedback, and adding free content.The GT3 and GT4 classes rebuild headlines thi...
PMR Test Centre
The PMR Test Centre was originally built as an internal development space for Project Motor Racing. A practical, no-nonsense proving ground, where we could test different surface materials, fine-tune force feedback, refine gamepad rumble, and better understand how each car behaved across changing grip levels.In other words, less glamour, more “does this kerb feel right at 180 km/h?”Over time, though, the idea grew. What began as a simple test area has now been expanded, and turned into a full racing complex, complete with multiple layouts, ...
Factory Driver Challenge Enters A New Era
The Factory Driver Challenge has been reimagined in Project Motor Racing.What was once a fixed challenge format is now a sharper, cleaner leaderboard fight. One car, one circuit, one target on a two-week rotation to best highlight the 100+ cars in the sim.Put your lap together and see where you stand against the rest, and maybe even the best!These new events will run for two weeks and give drivers a rotating selection of cars from across the sim, from modern GT machinery to prototypes, hypercars, old-school monsters, cars that treat rear grip a...
Hotfix 2.0.0.8
Following the release of Update 2.0.0.6, we have deployed a hotfix to address the stuttering issue reported by the community.Optimisations introduced in Update 2.0.0.6 had an unintended side effect that could cause a timing mismatch between vehicle and camera updates. Because these run through separate threaded paths, the chase camera could, in some cases, read a cached vehicle position or orientation that was one frame behind the latest vehicle telemetry. This made the vehicle appear to stutter back and forth on track.With this hotfix, the cam...
Project Motor Racing — Update 2.0.0.7
Update 2.0.0.7 for Project Motor Racing is now available.Following the release of Update 2.0.0.6, we have deployed a further update to implement a verification system for the online components of Project Motor Racing.This is to ensure that all players are on the latest version, and prevent version conflicts when accessing Ranked Online, Factory Driver Challenge, Endurance Hall and custom lobbies.ONLINEMultiplayer verification system added.Thank you for your support. We hope you continue to enjoy Project Motor Racing.
GT Icons Pack — Out Now
The GT Icons Pack arrives in Project Motor Racing today, bringing together nine machines from one of the most distinctive eras in motorsport history.This was a period when racing was shaped by raw power, mechanical grip, and early aerodynamic experimentation. Driver aids were nowhere to be found. What mattered was commitment, balance, and the ability to master cars that could be as rewarding as they were unforgiving.The pack spans three distinct classes from the late 1960s and early 1970s, each representing a different philosophy of speed.GT 70...
Project Motor Racing — Update 2.0.0.6
Update 2.0.0.6 for Project Motor Racing brings a new round of handling, setup, AI opponents, replay system, audio, UI, and content improvements to Project Motor Racing, alongside support for the upcoming GT Icons Pack, available from tomorrow, 23 June.This update also introduces two important setup additions for relevant cars: third spring and brake duct adjustments. Together with the reworked slipstream model and continued vehicle, AI, and track improvements, Update 2.0.0.6 continues the broader push to refine the driving experience across bot...
Project Motor Racing — Update 2.0.0.5
Project Motor Racing — Update 2.0.0.5Update 2.0.0.5 is now live for Project Motor Racing.Following the release of Update 2.0.0.4, we have deployed a further update to address issues raised by the community.GeneralImproved overall performance.Fixed a rare stability issue affecting some players.Art – VehiclesCorrected driver animations for when in cockpit view in the Mazda MX-5 Trophy.We appreciate everyone who has taken the time to share feedback and report their experiences. Your input has helped us respond quickly and continue improving Pr...
GT Icons Comes to Project Motor Racing on June 23
The GT Icons Pack arrives in Project Motor Racing on June 23, bringing together nine machines from one of the most distinctive eras in motorsport history.This was a period when racing was shaped by raw power, mechanical grip, and early aerodynamic experimentation. Driver aids were nowhere to be found. What mattered was commitment, balance, and the ability to master cars that could be as rewarding as they were unforgiving.The pack spans three distinct classes from the late 1960s and early 1970s, each representing a different philosophy of speed....
Project Motor Racing — Update 2.0.0.4
Update 2.0.0.4 is now live for Project Motor Racing, bringing a wide range of improvements to physics and handling, behaviour of AI Opponents, multiple fixes, plus added support for more input devices.Further Enhancements to LMDhSpecial attention has been given to the LMDh class with this update. Elevating the cars in this class to a much higher standard.The ICE (Internal Combustion Engine) has been revised and been given a recalibration across all cars in this class, with updates to engine braking behaviour and fuel rate. This delivers more be...
Project Motor Racing — Update 2.0.0.3
Update 2.0.0.3 is now live for Project Motor Racing, bringing a wide range of improvements focused on performance, stability, and overall usability.Headlining this update is the introduction of Multi-Draw Indirect (MDI) on the PC platform, a significant rendering upgrade that improves how the engine handles large complex scenes. Alongside that comes further expansion of the throttle response model, a new relative timings function for the Digidash, and a reworked handling for the Porsche 911 Carrera Cup (964).Relative Timings LeaderboardExpandin...
Project Motor Racing — Update 2.0.0.2
Update 2.0.0.2 primarily focuses on general stability and performance improvements, alongside a rework and rebalance of AI opponents.In addition, this patch continues the evolution of the throttle response model introduced in the previous update, now expanded to more car classes.Be sure to read our deep-dive blog on this system.Continue reading for the full patch notes.Physics & HandlingCustom setups from the ModHub now load gear ratios correctly.New and improved throttle response has been implemented across multiple cars.Below is a detailed li...
Deep dive: Throttle Response Model
First introduced with Update 2.0 on selected car classes, and then further expanded with Update 2.0.0.2, Project Motor Racing took a significant step forward in how throttle response and engine behaviour are simulated. This isn’t just a technical improvement; it’s a fundamental shift in how the car communicates with the driver.From Input to Output: A More Realistic ModelTo achieve this, we analysed real-world data measuring how engines produce torque and power relative to throttle input. From that, we developed an approximation model that c...
Insight Into Update 2.0
Every racing season has a moment where the grid resets, lessons are learned, and the next phase begins.For us at Straight4 Studios, Update 2.0 is that moment for Project Motor Racing.Since launch, the team has spent months refining the experience alongside the community. Player feedback, internal testing, and a lot of iteration have helped shape the path to Update 2.0 which represents a substantial milestone that touches almost every layer of the sim — how it looks, how it feels to drive, how it works online, and how players progress through ...
Project Motor Racing — Update 2.0.0.0
Update 2.0 for Project Motor Racing is here. And with it comes a wide range of new features, a new User Interface (UI), reworked Career Mode elements, integration of anti-cheat systems for online, and a substantive evolution of handling and tyre models.A Clearer, Faster InterfaceThe entire UI has been redesigned with clarity and speed in mind. Navigation across race weekends, car selection, and championships is now far more intuitive.New, too, are contextual tooltips throughout the UI which will prove particularly useful around making your own ...
ECU Widget Explained
Available with Update 2.0 is the Project Motor Racing real-time telemetry system that reveals the forces, power, and energy of your car instant-by-instant, lap-by-lap. The ECU Widget.Fore more details on Update 2.0 read this article.For a full breakdown, read the patch notes.Modern racing machines generate huge amounts of data. In Project Motor Racing, the Electronic Control Unit (ECU) Widget transforms that data into a clear visual dashboard, helping you understand exactly what your car is doing while you’re on track.From load distribution a...
Insight Into Update 2.0
Every racing season has a moment where the grid resets, lessons are learned, and the next phase begins.For us at Straight4 Studios, Update 2.0 is that moment for Project Motor Racing.Since launch, the team has spent months refining the experience alongside the community. Player feedback, internal testing, and a lot of iteration have helped shape the path to Update 2.0 which represents a substantial milestone that touches almost every layer of the sim — how it looks, how it feels to drive, how it works online, and how players progress through ...
Intro to License Points in Project Motor Racing
License Points is a new feature introduced in Ranked Online with update 1.7.0.0 for Project Motor Racing.Designed to encourage clean racing and protect competitive integrity within Ranked events, this system will become increasingly important to your Ranked Online career.Below, we explain how it works and what to expect with update 1.7.0.0 and what will come into effect with the championships for the month of April.License PointsThe system is built around two core pillars:License Points: A driver’s safety reputation.Protest & Steward Review: ...
Project Motor Racing — Update 1.7.0.0
Update 1.7.0.0 for Project Motor Racing introduces a brand-new car, the Ford Falcon V8 2013, alongside significant improvement to the GT4 class.As with the overhauled GT3 class in Update 1.6.0.0, please note that existing custom setups for the GT4 class will no longer function as intended following this update. Players are advised to adjust their setups or download new ones from the ModHub.This update also introduces the new License Points System for Ranked Online, and Balance of Performance (BoP) improvements across multiple classes, as well a...
FREE DLC
Available for free on all platforms with Update 1.7.0.0 for Project Motor Racing, the Ford Falcon V8 comes as a token of our appreciation to all players, old and new, for standing by us.The Ford Falcon V8 Supercar (2013)Some cars win races. Some win hearts. But only a few win the one that matters most. The Bathurst 1000.In 2013, this Falcon notched up the first win for a factory-backed Ford since 1973 and became an instant legend. A symbol. And a thundering declaration that Australian touring car racing, at its core, is about noise, aura, and d...
GT3 Tyre Temperatures Explained
With update 1.6.0.1 for Project Motor Racing the GT3 class now has a new tyre model that works differently from before. One of its fundamental changes is tyre temperatures.If you’ve been watching the tyre temperature indicator on your HUD while driving a GT3 car, and wondering why it seems to fluctuate more than before, here’s a rundown on what’s going on under the hood — and what you’re actually seeing in the cockpit. On the Heads-Up Display (HUD) you will find a range of information. On the bottom right corner (by default) you wi...
Project Motor Racing — Update 1.6.0.1
Update 1.6.0.1 continues our ongoing work to improve stability, driving feel in Project Motor Racing, while addressing several issues raised by the community.The primary focus of this update is a substantial evolution of the tyre model in the GT3 class. This work brings the GT3 cars closer to their intended driving behaviour, with more accurate slip and grip angles, clearer feedback at the limit, and a far more natural transition between grip and loss of traction.The goal is to deliver a more believable, consistent, and accurate driving experie...
Notice: GT3 Class In Update 1.6.0.1
Sim racers have a love/hate relationship with GT3, but it can’t be denied that it sits at the heart of modern sim racing. It’s the class many players use to measure a sim’s driving feel, its force feedback, and the way cars behave when you start to lean on the limit. And, of course, it’s also the most popular in our community.Because of that, even small inaccuracies in how GT3 tyres behave tend to get amplified the moment players start pushing for lap time.Since launch, we’ve been working consistently behind the scenes to get the GT3 ...
Project Motor Racing — Update 1.6.0.0
Patch 1.6.0.0 brings multiple stability and performance improvements. The focus is on improving driving behaviour for the LMDh class based on community feedback. With this update, the default brake bias has been shifted closer to a true 50/50 split, alongside changes to rear brake sizing, to better reflect real-world data. This means older setups that were built around the previous bias may now feel unstable under braking, particularly into heavy braking zones or trail braking situations.Players using their own setups in LMDh, GT3, GT4, and th...
Notice
With the update 1.6.0.0 for Project Motor Racing, several changes and improvements have been made to the LMDh, GT3, GT4, and the 992 Cup classes. Therefore, players using custom setups in these classes will want to revisit their brake balance settings. Keep reading to learn more about what these changes and improvements mean. We’ve shifted the default brake bias closer to a true 50/50 split, alongside changes to rear brake sizing, to better reflect real-world data. This means older setups that were built around the previous bias may now fe...
Project Motor Racing — Update 1.5.0.5
Happy new year, drivers! We have been hard at work since the holiday break, improving and taking in community feedback to address the most pressing issues.This update delivers a range of improvements across visuals, performance, AI behaviour, penalty system, audio, and tracks. It focuses on clean-up, consistency, and long-standing edge cases, with refinements based directly on community feedback.Graphics, Performance & DisplaySimplified and fixed VSync handlingFrame rate limiter is now always available.Double and triple buffering options have b...
Project Motor Racing — Update 1.5.0.3
This patch introduces a community requested feature, the Radar System, along with several improvements across AI behaviour, online components, penalty system, and visuals. The newly introduced Radar System increases the awareness of your surroundings, so you always know your opponents’ position relevant to your vehicle. Much like the other HUD elements, the Radar System can be repositioned to your liking via the HUD editor. Along with track limits being reworked, the penalty detection system has received significant improvements across all ...
Project Motor Racing — Short-term Roadmap
Since the launch of Project Motor Racing on November 25, the team has been fully focused on listening, learning, and responding. Community feedback has driven every step of our post-launch work, guiding us toward the issues that matter most and the experience you expect. Our ambition is clear: to shape Project Motor Racing into the game you believe it can be. Over the past weeks, our priority has been rapid, meaningful updates. We’ve first released patches aimed at resolving some of the most critical performance issues, while continuing to ...
Project Motor Racing – Patch 1.5.0.2
Project Motor Racing – Patch 1.5.0.2This patch includes a tyre behaviour overhaul for GT3 and GT4 classes, along with further handling refinements for other classes, improved stability for online components, and much more. Read the details below to find out more. UI & Quality of LifeCleaner, clearer steering and FFB calibration screens.Smoother navigation in setups, Career settings, digidash, modhub, and menus.Improved minimap performance and various HUD fixes.Multiple localisation updates (Spanish, Czech, French, German).Force Feedback & C...
Patch Notes – Version 1.5.0.1
Patch Notes – Version 1.5.0.1 Online & MultiplayerAdded a new warning message when the game client is outdated and cannot play online.Fixed a missing callback that caused version-mismatch connection failures.Fixed an issue where selecting a lobby on a different backend prevented selecting other lobbies - lobby details are now fetched only when attempting to join.Fixed a Lua error caused by incorrect parameter order during failed Social Event matchmaking.Fixed an issue where players could fail to sign in due to legacy avatar data.Improved shu...
Project Motor Racing (PS5) Review
It is hard to describe the feeling of disappointment in something you looked forward to for so long. It happened with Test Drive Unlimited Solar Crown, it happened with Call of Duty: Modern Warfare III (2023), and now it has happened with Project Motor Racing. The brief moments of fun are overshadowed by a myriad of technical issues and bugs. First things first, Project Motor Racing has been in development for about three years and had plenty to be excited about at release. Crossplay among consoles and PC was the biggest attraction for me, alon...
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